SJMP jumps unconditionally to the address specified addr. addr must be within -128 or +127 bytes of the instruction that follows the SJMP instruction. It is generally used for short jump in the program.
Syntax : SJMP addr
Example : SJMP weebly
It will jump the PC to the weebly routine in the program.
Syntax : SJMP addr
Example : SJMP weebly
It will jump the PC to the weebly routine in the program.
- Instruction
- Opcode
- Bytes
- Flags
- SJMP addr
- 0x80
- 2
- None